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Monthly Archives: March 2016
Footage: After critiquing my footage I can see that I didn’t have enough of a silhouette to show, so when my character moves as a silhouette a lot of the movement i wanted to convey wouldn’t be there. Also, I … Continue reading
With my final Rework, I took out bits and pieces I had missed in photoshop, along with improved the wing movement to make my image look more realistic. I also changed the tree, after the landing I had to move … Continue reading