Setting: A Hospital
Protagonist- An old Lady
Story: The story is the same as previously. Instead of having the door at the end of the hall be open, instead it will be that the character can walk up to a door. If it is openable then it will say open. And if not the door will do nothing and will not allow the player to walk through.
Controls: There will not be a red controller on the lades cart. Also, her arms will not be shown. instead it will still show the arm rests, with the character moving foreword. The controls will still be using the arrow keys. Also, the screen will be locked, only allowing the character to view a certain number of degrees around them. Because there is no need to see backwards it will just be in front of them.
Extra props: To add a climax, as the character progresses through the story there will be pictures on the wall from past family members and loved ones. Also, when they do reach the end of the hallway, where the glowing door is, I want there to be a sound as they step through the door and the game ends.